(plus the AI gets bottlenecked at 'large town' for city growth so the player requirements are completely beyond the AI, making it a foregone conclusion they will never get Marian legions). The 'no foregone conclusion' rationale is not applied in other cases. This approach seems to be inconsistent with other reforms in the game which are simplified for the AI and with good reason. I do think the Roman AI should get the reforms automatically. It's hard to balance historically strong empires who start out in a rather precarious position in gameplay terms. Polybian Turn 50 Marian Turn 130 Imperial Turn 240 GreekSuccessor Kingdoms Carthaginian, Armenian, Odyrssian and Illyrian reforms will trigger on these turns as well even for the player. Pahlava for instance almost always gets wiped out. Global (AI) Cultural Reform Triggers: Rome. However sometimes they find themselves in a multi-front war before they are established and don't tend to recover, but this is true of other factions. I haven't researched it but just anecdotally they seem to do very little in my games until they get the Polybian reforms, then do pretty well. They were, at least, the largest AI empire in the game by turn 500. Not at a historical rate but they took almost all of Gaul, Illyria and a bit of Iberia. The Romans expanded ok-ish in my last game. Then again, most of my settlements are happy and the family members are generally getting good traits. Probably at the expense of my finances in the current campaign, in which I am often unable to achieve things because of lacking funds. Run-off population growth was one of the main problems I had with Rome: Total War (nearly broke the game for me), and I have been trying to avoid it as much as possible. Also, population growth seems to be very manageable that way. Perhaps the in-game penalty is not so high anyway, but I am trying to imagine an alternative history in which some form of Roman peasantry remained.įor further discussion, so far (~200 BC) it seems that managing starvation can be done without upgrading farms much. The reason for doing so is that I try to see how far I can do without the negative consequences of slave-operated plantations. My motivation for asking is that I am trying to play my game without upgrading agriculture past a certain level, and I am concerned if the reforms then take place at all.
ROME TOTAL WAR MARIAN REFORMS PLUS
Is it so that the highest levels of agricultural development in all of Italy plus a suitable leader is needed, and if those conditions are not met, it happens anyway when it did historically? I tried looking for information on how the Marian reforms trigger, but could not find a definitive answer on the latest versions (2.3 / 2.35).